The first site that I looked at was Jumpstart and this was under the category of virtual worlds. This website was really fun and appealing to the eye. This was a site that could be useful not only to students but also to parents and teachers. The only downfall I saw for looking into it was that you had to subscribe to it and if you used it a lot and had money to spend it might not be to bad, but it did seem a little pricey. Reading the information about the games and what you get to do in them made them all seem really fun and educational as well. For a teacher and a parent however is where I found some really great tools to use. There are a lot of educational resources, worksheets, and activities on the site that are free and able to be accessed and used with students. They have them split up by grades and are really easy to access. This virtual world lets students use math, critical-thinking, reading, and art through fun games. This gives them a way to incorporate the skills they need with interactive online games. This is something that a parent can subscribe to for their child or a teacher can get a membership for their classroom. I really think this would be a fun option for kids to have when looking for fun educational games to play.
This website relates really well with the chapter in the book because this shows us that there really are educational virtual worlds out there for students to use. Some think of virtual worlds as just a game that wastes peoples time, but I think this gives a better look at what a virtual world is and how it is best used for children. This also gives an example of how safety can be applied when using these websites and also how time on the computer can be useful for children. This website shows why virtual worlds are becoming something that schools are starting to incorporate for children.
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